

Game design at Miami ranked 3rd best in U.S. among publics
Miami University and its Armstrong Institute for Interactive Media Studies (AIMS) program are ranked 11th best overall and 3rd among public universities in the newly released Princeton Review’s 2019 ranking of "Top 50 Undergraduate Schools for Game Design."
Miami’s program continues to climb against competitors, rising from 16th in 2018 to 11th this year on this international list. Miami retains its #3 spot from 2018 among public universities.
The Princeton Review based rankings on a 2018 survey of administrators at 150 institutions offering game design programs. The survey requested information in four areas: academics, faculty, technology and career prospects. It covered school courses and facilities, graduates’ starting salaries and professional achievements. In all, more than 40 data points were analyzed.
Miami’s cross-disciplinary digital game studies minor offers a series of courses on digital game design, analysis
"Miami's game program takes STEM education and wraps business, storytelling, psychology
"The healthcare gamification industry is expected to be a $20 billion industry by 2020 - $20 billion just on trying to gamify 'hey, you should take your medicine' and 'here's some exercises to get healthy' and rewards for that," Platt recently said in an interview.
A bachelor of science program is undergoing a review process by the state.
Robert Franek, the Princeton Review’s editor-in-chief, said of this year’s ranked programs, “Their faculties are outstanding and their facilities are awesome. Just as impressive: their alumni include many of the video game industry’s most prominent artists, designers, developers